aDetector

One of the projects I have wanted to develop for a long time is a browser based particle physics experiment simulator. Such a project would generate events using Monte Carlo methods and simuate their interactions with the detector. This was made partly as an educational aid, partly as a challenge to myself, and partly because … Continue reading aDetector

New project in development: aDetector

One of the projects I’ve wanted to put together for a long time is a very simple particle detector simulation that gives the user an idea what it is like to perform a physics analysis at and LHC experiment (or other experiment). The requirements are quite challenging: The software must work on any system without … Continue reading New project in development: aDetector

Work in progress: Trigger game

Like the Science Shift Simulator, this is a game that emerged as a subset of the aDetector project. The player has to save events that match the criteria given, just like a trigger does in real life. The results are then combined across all the players in a given team to determine the final score. … Continue reading Work in progress: Trigger game

Work in progress: Science Shift Simulator

The Science Shift Simulator game is something that emerged from development of the aDetector project and LHC Driver projects. The mechanic is loosely based on the cooperative game Space Team. This is still in development, so the current page doesn’t actually work at the time of writing, and development will continue over the net week … Continue reading Work in progress: Science Shift Simulator

Circle points

This project was thrown together rather quickly to solve a geometrical problem: How can you analytically find the circle which passes through three given points? The construction simply demonstrates that the method works, and it not intended to give any further information to the user. Links Live page 1 GitHub repository Overview Finding a circle … Continue reading Circle points